Wednesday, March 17, 2010

Imaginary platform

What new problem will you be trying to solve?
The issues of public transportation in cities and lack of knowledge in the general public.

Why is this interesting or valuable as a problem?
There is a lot of traffic congestion in cities, commuters are looking for more efficient ways of traveling, and people are conscious of the "green" effort.

Who is your audience?
Anyone who wants to move around in cities.

What form of information? Why?
Visual - large cities have lots of sound, so you want to see the information.
Would have a map like googlemaps so user could see where the bus was, and see if there were other buses coming. Or if someone didnt have a smartphone to see the map there should be some other way to see the information as well.

Will storage/retrieval be voluntary or involuntary?
Storage - involuntary, Retrieval - voluntary

Can items be stored/retrieved by anyone?
Stored - limited, Retrieved - anyone

Is the design for routine usage or one time/ephemeral?
Routine

Relationship between storer/retriever - same person, strangers, friends?
Strangers

Sunday, March 14, 2010

Denis Cosgrove Reading

In today's society with the GPS most maps are coded space of maps that there isn't a real understanding by the map of what the space that I may be in is really like. The maps we live in today on the internet with googleearth we can have a coherent understanding of the space. It was interesting to see how maps have evolved over the years and centuries. I didn't know that maps had different ways of being produced than the typical map we are used to seeing today, they were much more ornate. It was interesting to learn how those ornate maps came to be obsolete and maps of statistics and scientific information. Coded maps were created for simplistic legibility. The abandonment of all ornate, detailed city views for scientific views can be a practical for a map. When I learned to drive I didn't know any streets, I knew landmarks, I enjoy a combination of map and landmark... the combination of the logical with the visual.

Monday, March 1, 2010

Gesteral Interfaces


Analysis of the research
-where are we looking in the world? How people use MP3 players, how people use their phones and the gestures they use. We also looked at ASL to see what kind of hand gestures already exist.
-why? ASL because it is already a language made out of gestures, and we looked at ipod's and cellphones because that is part of the cultural and social context were looking at.
-what did or can we learn? We learned that ASL has many ways of signing things, that have gestures that relate to what the word means. People like to use just their hands and palms for the gestures. Phones and ipods fit into your palm and people like to use their fingers to work the device so people are used to hand gestures.
-how would classify persona and scenarios that were found?
Phones and ipods are used by everyone these days in everyday contexts. Even people who are not technologically savvy know the general concepts and gestures needed to make the device work.

Our Getures
[play, stop, forward, back, volume up, volume down, mute]
-function: It's all within the palm of the hand, so for play we have a pointed index finger that circles twice, and then for stop we had an idea but then with typical hand activity one would stop your player when you didn't want to the player to stop, so for stop we came up a 2 step motion. To raise and lower the volume one scrolls finger in palm of left hand up or down. To go forward or back one has fingers go from left to right for forward and right to left into the palm of the opposite hand. For mute close the left hand fingers to thumb.
-symbolic? For some of the gestures the scrolling motion reflects the motion of the volume going up and volume being lowered, the play gesture reflects a "com'on" kind of motion. The mute hand gesture reflects the sign language motion for shut down, to close your hand shows that something has stopped, in this instance the sound.
-what persona/scenarios could be used? A person is running, they don't have to press any buttons while running in order to adjust the music on their player, they can quickly make the gestures while moving and it requires less focus and energy than extravagant movements. While riding a bike you don't have to put yourself into danger by fumbling around with an MP3 player.
-how to demonstrate/visualize gestures effectively?(how do u produce something that people can know the gestures, how do u visualize it?)